Monday, November 29, 2010

ASIFA - Fall 2010, Part 1




This season I finally started getting some of my 1-2 minute gesture drawings to actually scan! Here are a couple, along with one of the standard renderings from the 3-5 minute poses I usually post. I've missed a few sessions this fall but I still have a decent amount of stuff to post.

This most recent sketchbook of mine is slightly water damaged from being in my bag with my trunks and towels during this past season of Inner Tube Water Polo. The good news is that our team won the league championship, the bad news is that scanning out of it is that much harder. I'm suffering through it here for the next couple weeks and then I should be ready to move onto the new sketchbook.

Thursday, November 11, 2010

Set Design - Methuselah Hub (Cross Post)

About a month or so ago, I began working on Benthic full time. I've started a blog for everything specific to the process, which I very much hope you'll follow at Benthic - Below the Surface. I'll continue posting my life drawing and work from my other illustration projects here, but (for the time being at least) some of my work that is both sketchbook and Benthic related, I'll simply cross post.

In any case, one of the inbetween stages of the graphic novel process that doesn't fit neatly into any categorized step is designing each of the settings. Not only important to catch the mood of both the scene and the setting itself, but also important to know exactly where everyone is standing, where they are moving to and from, and what parts of the room we need and maybe don't need to see. I usually do this after I thumbnail, and as I pencil. I try to work out the settings a scene or two ahead of where I am; far enough ahead not to slow me down when I get to pencil I page in a place I haven't designed, but close enough that the place is still fresh in my mind for drawing the entire scene.


Attached is one of the concept pages for the hub on the Methuselah, which is basically the equivalent to a bridge or CIC. I made a couple changes on the fly while drawing this current issue but all the major ideas are there from both a mood perspective and from an overhead layout of where everything is.